Despite exceptions like the Warden, Minecraft hasn’t included unusual hostile mobs in its world for some time, and that should change in 1.20.
While Minecraft has shown off some of the additions coming in its 1.20 update, such as hanging signs on bamboo wood, some fans were hoping that a new hostile mob could be introduced to the overworld in addition to camels. The last mob added was the Warden, which was delivered with so much fanfare that it dominated player discussion for its respective update, along with the new Deep Dark biome. Still, the Warden holds a special place in Minecraft canon as a nearly unstoppable monster, meaning fans have to go back in Minecraft history to find another update that introduced more comfortable enemy mobs.
Today, the spectrum of hostile mobs is very familiar to even the most novice players, from the standard zombie or skeleton to the famous Minecraft creeper. This means that players are already accustomed to dealing with the usual hordes of enemies that the night brings, and the result is a lack of challenge due to Mojang’s stagnant creativity. Even reflected in Mojang’s recent Mob Votes saving the likes of Iceologer, it doesn’t seem like the studio is currently prioritizing the exceptionally hostile mob. For its 1.20 update, it needs to be tweaked to reintroduce some aspects into play for players and lean more into its world design.
Acknowledging recent neutral and hostile crowds
Before we delve into the lack of updates for hostile mobs, it’s first worth acknowledging that Mojang has made several recent additions to neutral mobs in Minecraft. Although not overtly hostile, this mob can and will attack the player if provoked. More recent examples include the 1.15 bee and the 1.17 goat. In terms of character design, players can appreciate that, just like in real life, if some mobs were provoked, they would try to defend themselves or a certain area. But with the arrival of camels in Minecraft 1.20, the game no longer has the problem of neutral or passive mobs.
The crux of the problem is that players want a new, clearly hostile audience that adds something new. Technically speaking, fans want more mobs in Minecraft, as evidenced by all the Minecraft mods that add new mobs to the game, but Mojang can only offer a limited amount at a time. , so your attention should be focused where it is needed most. For example, the last enemy mob before the Warden in 1.16 were Piglin Brutes and Zoglins, which are Nether-only. Pillagers and Ravagers arrived early in version 1.14, meaning Minecraft Overworld hasn’t had a generic enemy mob in almost four years.
A new enemy mob for the overworld
Therefore, the possible new enemies of the Minecraft world can come from two different places. Mojang can simultaneously address the recent dry magic of animal mobs and the unique desires of Minecraft mob fans for biomes such as animal mobs like crocodiles and piranhas in swamps, sharks in oceans or even the night. It’s time to introduce owls to the woods. In short, any biome that currently lacks a variety of mobs can help make up for the lack of anti-mobs. However, since most animals don’t naturally hunt people in real life, this may be a creative step for the likes of Mojang.
Another option is to introduce an enemy mob that is exclusive to Minecraft. For example, thanks to the recent addition of skulks to the Minecraft canon, opposing mobs made up of corrupted or skulks could be a possible avenue for Mojang to explore. Meanwhile, mobs left over from previous mob votes like 2017’s “The Great Hunger” or 2021’s Glare can easily be reused as new anti-mobs, especially since they not only have unique mechanics. , but also responds to voting requests from the Minecraft mob. Give money back to the losers.
Minecraft is now available for mobile devices, PC, PS4, Switch and Xbox One.